#ifndef BACKGROUNDLAYER_H_
#define BACKGROUNDLAYER_H_
#include "cocos2d.h"
using namespace cocos2d;


class BackGroundLayer  : public cocos2d::CCLayer{
public:
	 static BackGroundLayer* node();
		CREATE_FUNC(BackGroundLayer);
	virtual bool init();
	 //static cocos2d::CCScene* scene();

};


#endif /* BACKGROUNDLAYER_H_ */
